Best Games to Play With Your Partner Who Doesn't Game

It Takes Two
(2021)90WHY IT'S HERE
The strongest starting point. Each mechanic is introduced one at a time and the second player always has a clear, simple job with immediate feedback.

A Short Hike
(2019)78WHY IT'S HERE
One stick, one button, no failure and no camera trouble. Around ninety minutes long, which fits a first session without becoming a project.

Journey
(2012)94WHY IT'S HERE
Movement and one action button. Hand it over entirely and let them explore; there is nothing here that can go wrong and nothing that needs explaining.

Big Walk
(2026)90WHY IT'S HERE
Walking and talking with almost no mechanical demands. Designed to be sociable rather than skilful, which is exactly the point for a first try.

Animal Crossing: New Horizons
(2020)90WHY IT'S HERE
No camera control needed and no way to fail. Best suited to someone who enjoys arranging and collecting rather than reacting to anything.

Mario Kart 8 Deluxe
(2017)93WHY IT'S HERE
The classic answer for a reason. Steering and one accelerate button, with assist options that let a first-time player finish a race without help.

Super Mario 3D World + Bowser's Fury
(2021)91WHY IT'S HERE
Fixed camera and simple platforming, which removes the hardest part for new players. Levels are short enough to stop cleanly after any one of them.

Portal 2
(2011)92WHY IT'S HERE
Save this for later rather than the first evening. It is the best two-player puzzle game ever made, but it does require camera control and spatial confidence.
Methodology & FAQ
Selected on input complexity rather than difficulty, favouring games that need one stick and one button or that give the second player a role requiring no camera control.
Q: What if they get motion sick?
Avoid first-person entries entirely and prefer fixed-camera or side-on games. The notes below identify which perspective each game uses.
Q: Should I let them win?
Do not manage the difficulty for them, but do pick something without a fail state for the first few sessions. Losing repeatedly is what ends the experiment.
Q: How long should a first session be?
Thirty to forty minutes. Controller fatigue is real for new players and stopping while it is still fun is what makes them agree to a second try.


